Spells, magic items, and abilities that increase Will saves or Wis scores are only effective for Exertion Fatigue checks if they are active the entire time Telekinesis is active. Endurance does not affect this save.
|Amount failed by||Effect
|10-19||4 additional hours, 1d3 points of temporary Con damage|
|20-29||8 additional hours, 1d6 points of temporary Con damage, 1d4 points of nonlethal damage taken per Psion level|
|30+||16 additional hours, 2d4 points of temporary Con damage, 1d4 nonlethal and lethal damage taken per Psion level|