Feat Name | Prerequisite | Benefit |
Animal Companion | Wis 13+, Druid level 1+ | Gain a loyal companion animal |
Animal Control | Animal Defiance | Rebuke/Command animals |
Animal Defiance | Druid level 1+ | Turn animals |
Armored Arcana | - | Ignore 5% arcane spell failure |
Camouflage | Hide 6+ ranks | Hide without concealment |
Competent Touch | - | and Cha, Int, or Wis modifier to touch attack rolls |
Complex Performance | Bard level 10+ | Use 2 or more Bardic Performance Abilities simultaneously |
Composition | Bardic Gift | Design a new Bardic Performance Ability |
Epic Metamagic Use | Any Metamagic feat, Character level 21+ | Reduce the penalty for using one Metamagic feat |
Epic Performance Point Regeneration | Bardic Gift, Character level 21+, Con 16+ | Regenerate Performance Points without rest |
Epic Spell Point Regeneration | Spellcaster class ability, Character level 21+, Con 16+ | Regenerate Spell Points without rest |
Extra Healing | Healing Heart ability, Lay on Hands | +2 uses of Healing Heart and +1 point/level of Lay on Hands per day |
Familiar | Spellcaster class ability | Summon a familiar |
Fast Wild Shape | Wild Shape: any | Wild Shape as a move-equivalent or swift action |
Granted Power | Character level 3+, One mental ability score (Int, Wis, or Cha) 14+, Patron deity | Gain a supernatural ability useable once per day |
Hide in Plain Sight | Hide 12 ranks | Hide while being observed |
Illusionist | Bardic Gift | Create minor illusions without casting spells |
Imbue Healing Item | Lay on Hands | Transer Lay on Hands to items for later use |
In Your Face Archery | Point Blank Shot | Use a ranged weapon without provoking AoOs |
Journeyman Bard | Bard level 4+ | +2 to Bardic Music checks |
Marathon Bard | - | Recover performance points with 3 fewer hours of rest |
Master of the Arts | Journeyman Bard, Bard level 8+ | +1 to Bardic Music checks |
Metamagic Whiz | - | Metamagic abilities can be applied +1 time |
Natural Stealth | - | Bonus to Hide and Move Silently in natural surroundings |
Plant Control | Plant Defiance | Rebuke/command plants |
Plant Defiance | Druid level 1+ | Turn plants |
Prestidigitation | Int 13+ | Create minor magical affects without casting spells |
Prolific Performer | Bard level 2+ | Gain more performance points |
Prolific Spellcaster | Character level 2+, have a point pool | Gain more spell points |
Seed Focus | - | +2 to save DCs for one seed |
Skill Concentration | - | increase maximum skill ranks in one skill |
Spell Defense Umbrella | Spell Defense ability, Improved Spell Defense | Negate damage to others with Spell Defense |
Spell Penentration | - | +2 to caster level checks |
Turn/Rebuke Undead | Cha 12+, Patron deity | Gain the Turn Undead or Rebuke Undead ability |
Urban Stealth | - | Bonus to Hide and Move Silently checks in urban surroundings |
Virtuoso | Master of the Arts, Character level 21+ | +2 to Bardic Gift checks |
Wild Shape: (type) | Varies | Gain the ability to Wild Shape into one new form |
Channeled Purification | Turn Undead, Purification, Knowledge(religion) 8 ranks | Specify targets for Purification |
Channeled Putrefaction | Rebuke Undead, Putrefaction, Knowledge(religion) 8 ranks | Specify targets for Putrefaction |
Empowered Brand | Rebuke Undead, Evil Brand, Character level 9+ | Improve your vile branding |
Empowered Vengeance | Turn Undead or Rebuke Undead, Extra Turning | Deal extra energy damage with weapons |
Epic Empowered Vengeance | Turn Undead or Rebuke Undead, Empowered Vengeance, Extra Turning, Character level 21+ | Gain extra attacks |
Mystical Ward | Turn Undead or Rebuke Undead, Wis 15+ | Use Touch abilities at Close range on allies |
Purification | Turn Undead, Knowledge(religion) 5 ranks | Create Positive energy burst |
Putrefaction | Rebuke Undead, Knowledge(religion) 5 ranks | Create Negative energy burst |
Suffused Armor | Turn Undead or Rebuke Undead, Wis 15+, Character level 5+ | Gain DR 5/- |
Suffused Radiance | Turn Undead, Nimbus of Light, Character level 9+ | Improve your exalted light |
Air-Breathing Familiar | Familiar | Your aquatic familiar can survive on land. |
Aquatic Familiar | Familiar | Your land-based familiar can survive underwater. |
Arcane Bond | Familiar | Increase caster level for familiar abilities |
Elemental Attack | must be a familiar, Knowledge(the planes) 9 ranks, Elemental Expression | Gain an elemental atack form |
Elemental Expression | must be a familiar, Knowledge(the planes) 5 ranks | Gain an ability related to an element |
Elemental Immunity | must be a familiar, Knowledge(the planes) 9 ranks, Elemental Expression | Gain elemental immunities |
Elemental Melding | must be a familiar, Knowledge(the planes) 12 ranks, Elemental Expression | Gain elemental subtype and related abilities |
Familiar Channel | Familiar, Turn Undead or Rebuke Undead, Knowledge(religion) 6 ranks | Channel Turn/Rebuke Undead through your familiar. |
Mystical Sustenance | must be a familiar | Survive on master's energies |
Outsider Familiar | Familiar, Knowledge(the planes) 8 ranks | Upgrade your familiar with some Outsider traits |